Post by Bertie on Sept 13, 2008 12:57:40 GMT
// Info Settings
seta si_adminname "$$admin_name$$"
seta si_email "$$admin_email$$"
seta si_irc "#mpukhosting"
seta si_motd_1 "^1www.pure-bedlam.co.uk"
seta si_motd_2 "^7Spawn killing allowed"
seta si_motd_3 "^4Public TS - 85.236.100.35:10317 "
seta si_motd_4 "^1Play ^7hard & enjoy ^4the craic"
seta si_website
// Server settings - Unranked Only
// The following settings are changable only on unranked servers
seta si_minPlayers "0" // min players needed to start a match
seta si_pure "1" // allows only pure clients to join the server
seta si_teamDamage "1" // allows friendly fire
seta si_teamForceBalance "1" // forces players to join the team with least players
// Server settings - Changeable$$1/2_max_players$$
// The following settings that can be changed on both ranked and unranked servers
seta si_spectators "2"
// Servers settings - Unchangeble
// The following settings are configured automatically by ClanForge
si_adminname "$$admin_name$$"
seta g_password "$$game_passwd$$"
seta g_privatePassword "$$private_passwd$$"
seta net_serverAllowServerMod "1"
seta net_serverDownload "1"
seta net_serverPunkbusterEnabled "1"
seta net_serverRemoteConsolePassword "$$admin_passwd$$"
seta si_maxPlayers "$$max_players$$"
seta si_needPass "$$game_passworded_flag$$"
seta si_privateClients "$$private_clients$$"
seta si_serverURL "http://redirect.multiplay.co.uk/files/etqw/"
seta si_timeLimit "$$timelimit$$"
// Match settings
seta g_gameReviewPause "0.500000" // time in minutes for score review
seta g_muteSpecs "0" // allow spectators to chat with players
seta g_warmup "1" // warmup time before match start
seta g_warmupDamage "1" // allow players to damage each other in warmup
seta g_xpSave "1" // allows player to savexp if they disconnect
seta si_adminStart "0" // admin required to start the match
seta si_allowLateJoin "1" // allow players to join a match in progress
seta si_disableGlobalChat "0" // allow global chat
seta si_gameReviewReadyWait "0" // wait for players to ready up before loading the next map
seta si_readyPercent "31.000000" // percent needed to start a match
seta si_spectators "1" // allow spectators to join the server
si_antiLag "1" // server does antilag on players, default = "1"
si_antiLagForgiving "1" // how forgiving the antilag is - the higher, the more forgiving, default = "0"
si_antiLagOnly "0" // ONLY use antilag, default = "0"
g_autoFireTeam "1"
// Complaint and vote settings
seta si_disableVoting "0" // allows players to vote
seta g_complaintLimit "4" // complaints before a player gets kicked
seta g_complaintGUIDLimit "4" // unique complaints before a player gets kicked
seta g_maxPlayerWarnings "3" // warnings before a player gets kicked
seta g_allowComplaint_firesupport "1" // allows complaint for firesupport team kills
seta g_allowComplaint_charge "0" // allows complaint for he/plasma charge team kills
seta g_allowComplaint_explosives "1" // allows complaint for grenades team kills
seta g_allowComplaint_vehicles "1" // allows complaint for vehicle team kills
// Bot settings - Dedicated only
// bot variables are unique compared to all others, "-1" is disabled
// bot skill level variables are scaled between: beginner - 0/1/2/3 - master
seta bot_minClients "-1" // setting this to any number under your max player limit will allow bots to join to make that number up
seta bot_uiNumStrogg "-1" // number of strogg bots to add to the server
seta bot_uiNumGDF "-1" // number of gdf bots to add to the server
seta bot_uiSkill "0" // bots overall skill level
seta bot_aimSkill "0" // bots weapon aim skill level
seta bot_skill "0" // bots tactical skill level
seta bot_doObjectives "1" // bots do objectives
// Logging Setting
seta logfile "2"
seta logTimeStamps "1"
seta logFileName "console_$Y-$M-$D_$h.$m.$s.log"
// Map list DON'T touch as its automatically set by ClanForge -> Profiles -> Maps
$$maplist_487$$
seta si_adminname "$$admin_name$$"
seta si_email "$$admin_email$$"
seta si_irc "#mpukhosting"
seta si_motd_1 "^1www.pure-bedlam.co.uk"
seta si_motd_2 "^7Spawn killing allowed"
seta si_motd_3 "^4Public TS - 85.236.100.35:10317 "
seta si_motd_4 "^1Play ^7hard & enjoy ^4the craic"
seta si_website
// Server settings - Unranked Only
// The following settings are changable only on unranked servers
seta si_minPlayers "0" // min players needed to start a match
seta si_pure "1" // allows only pure clients to join the server
seta si_teamDamage "1" // allows friendly fire
seta si_teamForceBalance "1" // forces players to join the team with least players
// Server settings - Changeable$$1/2_max_players$$
// The following settings that can be changed on both ranked and unranked servers
seta si_spectators "2"
// Servers settings - Unchangeble
// The following settings are configured automatically by ClanForge
si_adminname "$$admin_name$$"
seta g_password "$$game_passwd$$"
seta g_privatePassword "$$private_passwd$$"
seta net_serverAllowServerMod "1"
seta net_serverDownload "1"
seta net_serverPunkbusterEnabled "1"
seta net_serverRemoteConsolePassword "$$admin_passwd$$"
seta si_maxPlayers "$$max_players$$"
seta si_needPass "$$game_passworded_flag$$"
seta si_privateClients "$$private_clients$$"
seta si_serverURL "http://redirect.multiplay.co.uk/files/etqw/"
seta si_timeLimit "$$timelimit$$"
// Match settings
seta g_gameReviewPause "0.500000" // time in minutes for score review
seta g_muteSpecs "0" // allow spectators to chat with players
seta g_warmup "1" // warmup time before match start
seta g_warmupDamage "1" // allow players to damage each other in warmup
seta g_xpSave "1" // allows player to savexp if they disconnect
seta si_adminStart "0" // admin required to start the match
seta si_allowLateJoin "1" // allow players to join a match in progress
seta si_disableGlobalChat "0" // allow global chat
seta si_gameReviewReadyWait "0" // wait for players to ready up before loading the next map
seta si_readyPercent "31.000000" // percent needed to start a match
seta si_spectators "1" // allow spectators to join the server
si_antiLag "1" // server does antilag on players, default = "1"
si_antiLagForgiving "1" // how forgiving the antilag is - the higher, the more forgiving, default = "0"
si_antiLagOnly "0" // ONLY use antilag, default = "0"
g_autoFireTeam "1"
// Complaint and vote settings
seta si_disableVoting "0" // allows players to vote
seta g_complaintLimit "4" // complaints before a player gets kicked
seta g_complaintGUIDLimit "4" // unique complaints before a player gets kicked
seta g_maxPlayerWarnings "3" // warnings before a player gets kicked
seta g_allowComplaint_firesupport "1" // allows complaint for firesupport team kills
seta g_allowComplaint_charge "0" // allows complaint for he/plasma charge team kills
seta g_allowComplaint_explosives "1" // allows complaint for grenades team kills
seta g_allowComplaint_vehicles "1" // allows complaint for vehicle team kills
// Bot settings - Dedicated only
// bot variables are unique compared to all others, "-1" is disabled
// bot skill level variables are scaled between: beginner - 0/1/2/3 - master
seta bot_minClients "-1" // setting this to any number under your max player limit will allow bots to join to make that number up
seta bot_uiNumStrogg "-1" // number of strogg bots to add to the server
seta bot_uiNumGDF "-1" // number of gdf bots to add to the server
seta bot_uiSkill "0" // bots overall skill level
seta bot_aimSkill "0" // bots weapon aim skill level
seta bot_skill "0" // bots tactical skill level
seta bot_doObjectives "1" // bots do objectives
// Logging Setting
seta logfile "2"
seta logTimeStamps "1"
seta logFileName "console_$Y-$M-$D_$h.$m.$s.log"
// Map list DON'T touch as its automatically set by ClanForge -> Profiles -> Maps
$$maplist_487$$